Tuesday, June 10, 2025
Head Sculpting Practice
Well it has been nearly a decade since I used this blog. I am kicking it off, sort of getting sick of the Social Media, and I am just looking for a quiet place to post slow progress on developing some new skills, or dusting off old ones. I havn't done much 2d art, or 3d organic modeling as a part of my professional life in the last 10 years, so I am working on head sculptures.
Its been at least a year or more since I switched from Maya over to Blender, and I thought it would be a great time to see if I can get use out of the program as a Zbrush replacement. Finding the youtube channel and Art Station of Nikolay Naydenov, has assured me that it can. He has excellent live streams, videos and downloadable tutorials for very fair prices. I am working my way through his head sculpting tutorial and am posting my first 2 heads here.
The first is a "before" model, with no reference. Just seeing what you can do with your current knowledge.
The second is one I did while following along with him, still no real reference but trying to mimic what he is doing.
They are both a bit sad and rough :) However, I can see a bit of improvement following along on how he develops the ear. That mouth and the eyes are really strange. Oh well, the next is developing the planes of the skull, which should be fun and hopefully help with practicing accuracy with those bony landmarks to help with the anatomy of the head.
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